galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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galaxy::Cache< Resource, SpecLoader > Member List

This is the complete list of members for galaxy::Cache< Resource, SpecLoader >, including all inherited members.

Cache() noexceptgalaxy::Cache< Resource, SpecLoader >inline
Cache(const Cache &)=deletegalaxy::Cache< Resource, SpecLoader >private
Cache(Cache &&)=deletegalaxy::Cache< Resource, SpecLoader >private
cache() const noexceptgalaxy::Cache< Resource, SpecLoader >inline
clear()galaxy::Cache< Resource, SpecLoader >inline
empty() const noexceptgalaxy::Cache< Resource, SpecLoader >inline
get(const std::string &key) noexceptgalaxy::Cache< Resource, SpecLoader >inline
has(const std::string &key) noexceptgalaxy::Cache< Resource, SpecLoader >inline
insert(const std::string &key, std::shared_ptr< Resource > resource) noexceptgalaxy::Cache< Resource, SpecLoader >inline
load_file(const std::string &file)galaxy::Cache< Resource, SpecLoader >inline
load_folder(const std::string &dir)galaxy::Cache< Resource, SpecLoader >inline
load_resource(const std::string &key, Args &&... args)galaxy::Cache< Resource, SpecLoader >inline
m_cachegalaxy::Cache< Resource, SpecLoader >private
m_loadergalaxy::Cache< Resource, SpecLoader >private
Map typedefgalaxy::Cache< Resource, SpecLoader >private
operator=(const Cache &)=deletegalaxy::Cache< Resource, SpecLoader >private
operator=(Cache &&)=deletegalaxy::Cache< Resource, SpecLoader >private
size() const noexceptgalaxy::Cache< Resource, SpecLoader >inline
~Cache()galaxy::Cache< Resource, SpecLoader >inline