MSDF OpenGL configuration.
msdfgl_context_t m_context
Library context object.
msdfgl_context_t context()
Get font context object.
FontContext(FontContext &&)=delete
Move constructor.
void set_dpi(const float x, const float y) const
Set font DPI.
FontContext & operator=(const FontContext &)=delete
Copy assignment operator.
FontContext(const FontContext &)=delete
Copy constructor.
FontContext & operator=(FontContext &&)=delete
Move assignment operator.