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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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This is the complete list of members for galaxy::components::TileMap, including all inherited members.
get_texture() | galaxy::components::TileMap | |
m_batch | galaxy::components::TileMap | |
m_render_layer | galaxy::components::TileMap | |
m_texture | galaxy::components::TileMap | private |
m_tint | galaxy::components::TileMap | |
operator=(TileMap &&) | galaxy::components::TileMap | |
operator=(const TileMap &)=delete | galaxy::components::TileMap | private |
set_texture(const std::string &texture) | galaxy::components::TileMap | |
TileMap() | galaxy::components::TileMap | |
TileMap(TileMap &&) | galaxy::components::TileMap | |
TileMap(const TileMap &)=delete | galaxy::components::TileMap | private |
~TileMap() | galaxy::components::TileMap |