galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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galaxy::Config Member List

This is the complete list of members for galaxy::Config, including all inherited members.

Config() noexceptgalaxy::Config
Config(std::string_view file) noexceptgalaxy::Config
Config(const Config &)=deletegalaxy::Configprivate
Config(Config &&)=deletegalaxy::Configprivate
empty() constgalaxy::Config
get(const std::string &key)galaxy::Configinline
get(const std::string &key, const std::string &section, const std::string &delim=".")galaxy::Configinline
has(const std::string &key) noexceptgalaxy::Config
has(const std::string &key, const std::string &section, const std::string &delim=".")galaxy::Config
load(std::string_view file)galaxy::Config
m_configgalaxy::Configprivate
m_pathgalaxy::Configprivate
operator=(const Config &)=deletegalaxy::Configprivate
operator=(Config &&)=deletegalaxy::Configprivate
raw(const nlohmann::json &json) noexceptgalaxy::Config
raw() const noexceptgalaxy::Config
restore(const std::string &key, const Value &value) noexceptgalaxy::Configinline
restore(const std::string &key, const Value &value, const std::string &section, const std::string &delim=".")galaxy::Configinline
save()galaxy::Config
set(const std::string &key, const Value &value) noexceptgalaxy::Configinline
set(const std::string &key, const Value &value, const std::string &section, const std::string &delim=".")galaxy::Configinline
~Config() noexceptgalaxy::Config