galaxy
1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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System.cpp
Go to the documentation of this file.
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#include "
System.hpp
"
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namespace
galaxy
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{
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namespace
systems
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{
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System::System
(
const
std::string&
id
) noexcept
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: m_id {
id
}
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{
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}
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System::~System
() noexcept
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{
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}
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const
std::string&
System::id
() const noexcept
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{
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return
m_id
;
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}
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}
// namespace systems
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}
// namespace galaxy
System.hpp
galaxy::systems::System::System
System()=delete
Constructor.
galaxy::systems::System::~System
virtual ~System() noexcept
Destructor.
Definition
System.cpp:19
galaxy::systems::System::id
const std::string & id() const noexcept
Get identifier.
Definition
System.cpp:23
galaxy::systems::System::m_id
std::string m_id
Debug id.
Definition
System.hpp:64
galaxy
Timer.hpp galaxy.
Definition
Async.hpp:17
galaxy
src
galaxy
systems
System.cpp
Generated on Sat Mar 1 2025 14:49:36 for galaxy by
1.12.0