begin_default() | galaxy::graphics::Renderer | |
begin_post() | galaxy::graphics::Renderer | |
calc_viewport(int window_width, int window_height) | galaxy::graphics::Renderer | private |
clear_active() | galaxy::graphics::Renderer | |
destroy() | galaxy::graphics::Renderer | |
draw() | galaxy::graphics::Renderer | |
draw_texture_to_target(RenderTexture &target, Texture *texture, VertexArray &va, Transform &tf) | galaxy::graphics::Renderer | |
end_default() | galaxy::graphics::Renderer | |
end_post() | galaxy::graphics::Renderer | |
flush() | galaxy::graphics::Renderer | |
init() | galaxy::graphics::Renderer | |
m_camera | galaxy::graphics::Renderer | private |
m_cmds | galaxy::graphics::Renderer | private |
m_post | galaxy::graphics::Renderer | private |
m_r2d_shader | galaxy::graphics::Renderer | private |
m_renderdata | galaxy::graphics::Renderer | private |
m_viewport | galaxy::graphics::Renderer | private |
on_window_resized(const events::WindowResized &e) | galaxy::graphics::Renderer | |
ref() | galaxy::graphics::Renderer | static |
render_post() | galaxy::graphics::Renderer | |
Renderer() | galaxy::graphics::Renderer | private |
submit_camera(Camera &camera) | galaxy::graphics::Renderer | |
submit_cmd(RenderCommand &command) | galaxy::graphics::Renderer | |
submit_shape(Shape *shape, Transform &tf, const int layer) | galaxy::graphics::Renderer | |
submit_text(Text &text, Transform &tf, const int layer) | galaxy::graphics::Renderer | |
submit_texture(const Texture2D &texture, VertexArray &va, Transform &tf, const int layer, const float opacity) | galaxy::graphics::Renderer | |
~Renderer()=default | galaxy::graphics::Renderer | private |