| begin_default() | galaxy::graphics::Renderer | |
| begin_post() | galaxy::graphics::Renderer | |
| calc_viewport(int window_width, int window_height) | galaxy::graphics::Renderer | private |
| clear_active() | galaxy::graphics::Renderer | |
| destroy() | galaxy::graphics::Renderer | |
| draw() | galaxy::graphics::Renderer | |
| draw_texture_to_target(RenderTexture &target, Texture *texture, VertexArray &va, Transform &tf) | galaxy::graphics::Renderer | |
| end_default() | galaxy::graphics::Renderer | |
| end_post() | galaxy::graphics::Renderer | |
| flush() | galaxy::graphics::Renderer | |
| init() | galaxy::graphics::Renderer | |
| m_camera | galaxy::graphics::Renderer | private |
| m_cmds | galaxy::graphics::Renderer | private |
| m_post | galaxy::graphics::Renderer | private |
| m_r2d_shader | galaxy::graphics::Renderer | private |
| m_renderdata | galaxy::graphics::Renderer | private |
| m_viewport | galaxy::graphics::Renderer | private |
| on_window_resized(const events::WindowResized &e) | galaxy::graphics::Renderer | |
| ref() | galaxy::graphics::Renderer | static |
| render_post() | galaxy::graphics::Renderer | |
| Renderer() | galaxy::graphics::Renderer | private |
| submit_camera(Camera &camera) | galaxy::graphics::Renderer | |
| submit_cmd(RenderCommand &command) | galaxy::graphics::Renderer | |
| submit_shape(Shape *shape, Transform &tf, const int layer) | galaxy::graphics::Renderer | |
| submit_text(Text &text, Transform &tf, const int layer) | galaxy::graphics::Renderer | |
| submit_texture(const Texture2D &texture, VertexArray &va, Transform &tf, const int layer, const float opacity) | galaxy::graphics::Renderer | |
| ~Renderer()=default | galaxy::graphics::Renderer | private |