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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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This is the complete list of members for galaxy::VertexArray, including all inherited members.
| bind() const | galaxy::VertexArray | |
| buffer(std::span< Vertex > vertices, std::span< unsigned int > indicies) | galaxy::VertexArray | |
| buffer(const int vertex_count, std::span< unsigned int > indicies) | galaxy::VertexArray | |
| count() const noexcept | galaxy::VertexArray | |
| id() const noexcept | galaxy::VertexArray | |
| m_id | galaxy::VertexArray | private |
| m_vbo | galaxy::VertexArray | private |
| offset() noexcept | galaxy::VertexArray | |
| operator=(VertexArray &&) noexcept | galaxy::VertexArray | |
| operator=(const VertexArray &)=delete | galaxy::VertexArray | private |
| sub_buffer(const unsigned int index, std::span< Vertex > vertices) | galaxy::VertexArray | |
| unbind() const | galaxy::VertexArray | |
| vbo() noexcept | galaxy::VertexArray | |
| VertexArray() | galaxy::VertexArray | |
| VertexArray(VertexArray &&) noexcept | galaxy::VertexArray | |
| VertexArray(const VertexArray &)=delete | galaxy::VertexArray | private |
| ~VertexArray() | galaxy::VertexArray |