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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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This is the complete list of members for galaxy::VertexArray, including all inherited members.
bind() const | galaxy::VertexArray | |
buffer(std::span< Vertex > vertices, std::span< unsigned int > indicies) | galaxy::VertexArray | |
buffer(const int vertex_count, std::span< unsigned int > indicies) | galaxy::VertexArray | |
count() const noexcept | galaxy::VertexArray | |
id() const noexcept | galaxy::VertexArray | |
m_id | galaxy::VertexArray | private |
m_vbo | galaxy::VertexArray | private |
offset() noexcept | galaxy::VertexArray | |
operator=(VertexArray &&) noexcept | galaxy::VertexArray | |
operator=(const VertexArray &)=delete | galaxy::VertexArray | private |
sub_buffer(const unsigned int index, std::span< Vertex > vertices) | galaxy::VertexArray | |
unbind() const | galaxy::VertexArray | |
vbo() noexcept | galaxy::VertexArray | |
VertexArray() | galaxy::VertexArray | |
VertexArray(VertexArray &&) noexcept | galaxy::VertexArray | |
VertexArray(const VertexArray &)=delete | galaxy::VertexArray | private |
~VertexArray() | galaxy::VertexArray |