galaxy
1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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Shaders.hpp
Go to the documentation of this file.
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#ifndef GALAXY_RESOURCE_SHADERS_HPP_
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#define GALAXY_RESOURCE_SHADERS_HPP_
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#include "galaxy/graphics/gl/Shader.hpp"
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#include "
galaxy/resource/Cache.hpp
"
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#include "
galaxy/resource/Loader.hpp
"
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namespace
galaxy
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{
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namespace
resource
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{
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using
Shaders
=
Cache<graphics::Shader, Loader<graphics::Shader>
>;
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}
// namespace resource
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}
// namespace galaxy
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#endif
Cache.hpp
galaxy::resource::Cache
Cache for resources such as audio, fonts, etc.
Definition
Cache.hpp:31
galaxy
Timer.hpp galaxy.
Definition
Async.hpp:17
Loader.hpp
galaxy
src
galaxy
resource
Shaders.hpp
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