galaxy
1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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Scripts.hpp
Go to the documentation of this file.
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#ifndef GALAXY_RESOURCE_SCRIPTS_HPP_
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#define GALAXY_RESOURCE_SCRIPTS_HPP_
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#include "
galaxy/resource/Cache.hpp
"
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#include "
galaxy/resource/Loader.hpp
"
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#include "
galaxy/scripting/Script.hpp
"
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namespace
galaxy
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{
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namespace
resource
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{
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using
Scripts
=
Cache<lua::Script, Loader<lua::Script>
>;
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}
// namespace resource
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}
// namespace galaxy
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#endif
Cache.hpp
galaxy::resource::Cache
Cache for resources such as audio, fonts, etc.
Definition
Cache.hpp:31
galaxy
Timer.hpp galaxy.
Definition
Async.hpp:17
Loader.hpp
Script.hpp
galaxy
src
galaxy
resource
Scripts.hpp
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