galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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galaxy::Mouse Member List

This is the complete list of members for galaxy::Mouse, including all inherited members.

bind_window(SDL_Window *window) noexceptgalaxy::WindowBindableprotected
destroy_cursor() noexceptgalaxy::Mouseprivate
has_mouse() const noexceptgalaxy::Mouse
hide_cursor() const noexceptgalaxy::Mouse
m_cursorgalaxy::Mouseprivate
m_windowgalaxy::WindowBindableprotected
Mouse() noexceptgalaxy::Mouseprivate
Mouse(Mouse &&)=deletegalaxy::Mouseprivate
Mouse(const Mouse &)=deletegalaxy::Mouseprivate
operator=(Mouse &&)=deletegalaxy::Mouseprivate
operator=(const Mouse &)=deletegalaxy::Mouseprivate
galaxy::WindowBindable::operator=(WindowBindable &&) noexceptgalaxy::WindowBindableprotectedvirtual
galaxy::WindowBindable::operator=(const WindowBindable &) noexceptgalaxy::WindowBindableprotectedvirtual
restore_cursor() noexceptgalaxy::Mouse
set_cursor_custom(const std::string &cursor, const glm::ivec2 &hotspot) noexceptgalaxy::Mouse
set_cursor_system(const SDL_SystemCursor cursor) noexceptgalaxy::Mouse
set_mouse_grab(const bool grabbed) const noexceptgalaxy::Mouse
show_cursor() const noexceptgalaxy::Mouse
warp_mouse(const float x, const float y) const noexceptgalaxy::Mouse
WindowBindable() noexceptgalaxy::WindowBindableprotected
WindowBindable(WindowBindable &&) noexceptgalaxy::WindowBindableprotected
WindowBindable(const WindowBindable &) noexceptgalaxy::WindowBindableprotected
~Mouse() noexceptgalaxy::Mouse
~WindowBindable() noexceptgalaxy::WindowBindablevirtual