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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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This is the complete list of members for galaxy::SystemManager, including all inherited members.
| add_system(const std::string &system) | galaxy::SystemManager | |
| clear() | galaxy::SystemManager | |
| m_suspended | galaxy::SystemManager | private |
| m_systems | galaxy::SystemManager | private |
| operator=(SystemManager &&) noexcept | galaxy::SystemManager | |
| operator=(const SystemManager &)=delete | galaxy::SystemManager | private |
| resume() noexcept | galaxy::SystemManager | |
| stack() noexcept | galaxy::SystemManager | |
| suspend() noexcept | galaxy::SystemManager | |
| SystemManager() noexcept | galaxy::SystemManager | |
| SystemManager(SystemManager &&) noexcept | galaxy::SystemManager | |
| SystemManager(const SystemManager &)=delete | galaxy::SystemManager | private |
| update(EntityManager &em, Scene *scene) | galaxy::SystemManager | |
| ~SystemManager() noexcept | galaxy::SystemManager |