galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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galaxy::components::Sprite Member List

This is the complete list of members for galaxy::components::Sprite, including all inherited members.

deserialize(const nlohmann::json &json) overridegalaxy::components::Spritevirtual
get_clip() constgalaxy::components::Sprite
get_texture()galaxy::components::Sprite
get_texture_name() constgalaxy::components::Sprite
m_clipgalaxy::components::Spriteprivate
m_namegalaxy::components::Spriteprivate
m_texturegalaxy::components::Spriteprivate
m_tintgalaxy::components::Sprite
m_vaogalaxy::components::Sprite
m_verticesgalaxy::components::Spriteprivate
operator=(Sprite &&)galaxy::components::Sprite
operator=(const Sprite &)=deletegalaxy::components::Spriteprivate
galaxy::fs::Serializable::operator=(Serializable &&)=defaultgalaxy::fs::Serializablevirtual
galaxy::fs::Serializable::operator=(const Serializable &)=defaultgalaxy::fs::Serializablevirtual
Serializable()galaxy::fs::Serializableprotected
serialize() overridegalaxy::components::Spritevirtual
set_clip(const math::fRect &rect)galaxy::components::Sprite
set_texture(const std::string &texture)galaxy::components::Sprite
set_texture(const std::string &texture, const math::fRect &rect)galaxy::components::Sprite
Sprite()galaxy::components::Sprite
Sprite(const nlohmann::json &json)galaxy::components::Sprite
Sprite(Sprite &&)galaxy::components::Sprite
Sprite(const Sprite &)=deletegalaxy::components::Spriteprivate
~Serializable()galaxy::fs::Serializablevirtual
~Sprite()galaxy::components::Spritevirtual