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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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This is the complete list of members for galaxy::Stopwatch, including all inherited members.
| Function typedef | galaxy::Stopwatch | |
| get_time_passed() const noexcept | galaxy::Stopwatch | |
| m_callback | galaxy::Stopwatch | private |
| m_delay | galaxy::Stopwatch | private |
| m_paused | galaxy::Stopwatch | private |
| m_paused_ticks | galaxy::Stopwatch | private |
| m_repeat | galaxy::Stopwatch | private |
| m_start_ticks | galaxy::Stopwatch | private |
| m_stopped | galaxy::Stopwatch | private |
| operator=(const Stopwatch &)=delete | galaxy::Stopwatch | private |
| pause() | galaxy::Stopwatch | |
| paused() const | galaxy::Stopwatch | |
| repeat(const bool repeat) | galaxy::Stopwatch | |
| set(Stopwatch::Function &&func, const std::uint64_t delay) | galaxy::Stopwatch | |
| start() | galaxy::Stopwatch | |
| stop() | galaxy::Stopwatch | |
| stopped() const | galaxy::Stopwatch | |
| Stopwatch() | galaxy::Stopwatch | |
| Stopwatch(const Stopwatch &)=delete | galaxy::Stopwatch | private |
| unpause() | galaxy::Stopwatch | |
| update() | galaxy::Stopwatch | |
| ~Stopwatch() | galaxy::Stopwatch |