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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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This is the complete list of members for galaxy::Stopwatch, including all inherited members.
Function typedef | galaxy::Stopwatch | |
get_time_passed() const noexcept | galaxy::Stopwatch | |
m_callback | galaxy::Stopwatch | private |
m_delay | galaxy::Stopwatch | private |
m_paused | galaxy::Stopwatch | private |
m_paused_ticks | galaxy::Stopwatch | private |
m_repeat | galaxy::Stopwatch | private |
m_start_ticks | galaxy::Stopwatch | private |
m_stopped | galaxy::Stopwatch | private |
operator=(const Stopwatch &)=delete | galaxy::Stopwatch | private |
pause() | galaxy::Stopwatch | |
paused() const | galaxy::Stopwatch | |
repeat(const bool repeat) | galaxy::Stopwatch | |
set(Stopwatch::Function &&func, const std::uint64_t delay) | galaxy::Stopwatch | |
start() | galaxy::Stopwatch | |
stop() | galaxy::Stopwatch | |
stopped() const | galaxy::Stopwatch | |
Stopwatch() | galaxy::Stopwatch | |
Stopwatch(const Stopwatch &)=delete | galaxy::Stopwatch | private |
unpause() | galaxy::Stopwatch | |
update() | galaxy::Stopwatch | |
~Stopwatch() | galaxy::Stopwatch |