galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
Loading...
Searching...
No Matches
Clipboard.hpp
Go to the documentation of this file.
1
7
8#ifndef GALAXY_INPUT_CLIPBOARD_HPP_
9#define GALAXY_INPUT_CLIPBOARD_HPP_
10
11#include <string>
12
13namespace galaxy
14{
15 namespace input
16 {
22 void clipboard_set(const std::string& contents) noexcept;
23
29 [[nodiscard]]
30 std::string clipboard_get() noexcept;
31
37 [[maybe_unused]]
38 bool clipboard_clear() noexcept;
39 } // namespace input
40} // namespace galaxy
41
42#endif
std::string clipboard_get() noexcept
Get clipboard contents.
Definition Clipboard.cpp:21
bool clipboard_clear() noexcept
Clear the clipboard contents.
Definition Clipboard.cpp:34
void clipboard_set(const std::string &contents) noexcept
Set clipboard contents.
Definition Clipboard.cpp:16
Application.hpp galaxy.