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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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This is the complete list of members for galaxy::graphics::Circle, including all inherited members.
Circle() | galaxy::graphics::Circle | |
Circle(Circle &&) | galaxy::graphics::Circle | |
create(const float fragments, const float radius) | galaxy::graphics::Circle | |
fragments() const | galaxy::graphics::Circle | |
height() const | galaxy::graphics::Shape | |
m_colour | galaxy::graphics::Shape | |
m_fragments | galaxy::graphics::Circle | private |
m_height | galaxy::graphics::Shape | protected |
m_mode | galaxy::graphics::Shape | protected |
m_radius | galaxy::graphics::Circle | private |
m_vao | galaxy::graphics::Shape | protected |
m_width | galaxy::graphics::Shape | protected |
mode() const | galaxy::graphics::Shape | |
operator=(Circle &&) | galaxy::graphics::Circle | |
galaxy::graphics::Shape::operator=(Shape &&) | galaxy::graphics::Shape | |
radius() const | galaxy::graphics::Circle | |
Shape() | galaxy::graphics::Shape | |
Shape(Shape &&) | galaxy::graphics::Shape | |
vao() | galaxy::graphics::Shape | |
width() const | galaxy::graphics::Shape | |
~Circle() | galaxy::graphics::Circle | virtual |
~Shape() | galaxy::graphics::Shape | virtual |