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    galaxy 1.0.0
    
   Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering. 
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This is the complete list of members for galaxy::map::Map, including all inherited members.
| load(const ldtk::Level &level) | galaxy::map::Map | |
| m_name | galaxy::map::Map | private | 
| m_registry | galaxy::map::Map | |
| Map() | galaxy::map::Map | |
| Map(Map &&) | galaxy::map::Map | |
| Map(const Map &)=delete | galaxy::map::Map | private | 
| name() const | galaxy::map::Map | |
| operator=(Map &&) | galaxy::map::Map | |
| operator=(const Map &)=delete | galaxy::map::Map | private | 
| parse_entitiy_layer(const ldtk::Layer &layer) | galaxy::map::Map | private | 
| parse_intgrid_layer(const ldtk::Layer &layer) | galaxy::map::Map | private | 
| parse_tile_layer(const ldtk::Layer &layer, const int render_layer) | galaxy::map::Map | private | 
| ~Map() | galaxy::map::Map |