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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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This is the complete list of members for galaxy::graphics::Point, including all inherited members.
| create(const glm::vec2 &pos) | galaxy::graphics::Point | |
| height() const | galaxy::graphics::Shape | |
| m_colour | galaxy::graphics::Shape | |
| m_height | galaxy::graphics::Shape | protected |
| m_mode | galaxy::graphics::Shape | protected |
| m_pos | galaxy::graphics::Point | private |
| m_vao | galaxy::graphics::Shape | protected |
| m_width | galaxy::graphics::Shape | protected |
| mode() const | galaxy::graphics::Shape | |
| operator=(Point &&)=default | galaxy::graphics::Point | |
| galaxy::graphics::Shape::operator=(Shape &&) | galaxy::graphics::Shape | |
| Point() | galaxy::graphics::Point | |
| Point(Point &&)=default | galaxy::graphics::Point | |
| pos() const | galaxy::graphics::Point | |
| Shape() | galaxy::graphics::Shape | |
| Shape(Shape &&) | galaxy::graphics::Shape | |
| vao() | galaxy::graphics::Shape | |
| width() const | galaxy::graphics::Shape | |
| ~Point() | galaxy::graphics::Point | virtual |
| ~Shape() | galaxy::graphics::Shape | virtual |