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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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This is the complete list of members for galaxy::Sampler, including all inherited members.
| bind(const unsigned int texture_unit) const | galaxy::Sampler | |
| id() const noexcept | galaxy::Sampler | |
| m_id | galaxy::Sampler | private |
| operator=(Sampler &&) noexcept | galaxy::Sampler | |
| operator=(const Sampler &)=delete | galaxy::Sampler | private |
| Sampler() noexcept | galaxy::Sampler | |
| Sampler(Sampler &&) noexcept | galaxy::Sampler | |
| Sampler(const Sampler &)=delete | galaxy::Sampler | private |
| set(const unsigned int param, const int value) const | galaxy::Sampler | |
| setf(const unsigned int param, const float value) const | galaxy::Sampler | |
| unbind(const unsigned int texture_unit) const | galaxy::Sampler | |
| ~Sampler() noexcept | galaxy::Sampler |