galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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RenderPipeline.hpp File Reference
#include <vector>
#include "galaxy/graphics/gl/ShaderBuffer.hpp"
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Classes

struct  galaxy::RenderPipeline
 GPU configuration. More...
 

Namespaces

namespace  galaxy
 Animated.cpp galaxy.