int anisotropy() const
Get current anisotropy level.
Texture(const Texture &)=delete
Copy constructor.
Texture & operator=(Texture &&)
Move assignment operator.
Texture & operator=(const Texture &)=delete
Copy assignment operator.
TextureView make_view(const unsigned int minlevel=0, const unsigned int numlevels=1, const unsigned int minlayer=0, const unsigned int numlayers=1)
Create a texture view.
TextureFilter filter() const
Get texture filter.