galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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KeyInput.cpp
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1
7
8#include "KeyInput.hpp"
9
10namespace galaxy
11{
12 KeyInput::KeyInput(std::string&& text) noexcept
13 {
14 m_text = std::move(text);
15 }
16} // namespace galaxy
Application.hpp galaxy.
KeyInput(std::string &&text) noexcept
Constructor.
Definition KeyInput.cpp:12