galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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KeyInput.hpp
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1
7
8#ifndef GALAXY_EVENTS_KEYINPUT_HPP_
9#define GALAXY_EVENTS_KEYINPUT_HPP_
10
11#include <string>
12
14
15namespace galaxy
16{
20 struct KeyInput final : public HandleableEvent
21 {
25 std::string m_text;
26 };
27} // namespace galaxy
28
29#endif
Animated.cpp galaxy.
Definition Animated.cpp:16
This allows an event to be marked as being "handled" so events lower in the stack can no longer consu...
Unicode text data from a textinput event.
Definition KeyInput.hpp:21
std::string m_text
Text.
Definition KeyInput.hpp:25