galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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HandleableEvent.hpp
Go to the documentation of this file.
1
7
8#ifndef GALAXY_EVENTS_HANDLEABLEVENT_HPP_
9#define GALAXY_EVENTS_HANDLEABLEVENT_HPP_
10
11namespace galaxy
12{
18 {
22 bool m_handled = false;
23 };
24} // namespace galaxy
25
26#endif
Animated.cpp galaxy.
Definition Animated.cpp:16
This allows an event to be marked as being "handled" so events lower in the stack can no longer consu...
bool m_handled
Has this event been handled/consumed/processed already.