![]() |
galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
|
This allows an event to be marked as being "handled" so events lower in the stack can no longer consume the event. More...
#include <HandleableEvent.hpp>
Public Attributes | |
bool | m_handled = false |
Has this event been handled/consumed/processed already. | |
This allows an event to be marked as being "handled" so events lower in the stack can no longer consume the event.
Definition at line 17 of file HandleableEvent.hpp.
bool galaxy::HandleableEvent::m_handled = false |
Has this event been handled/consumed/processed already.
Definition at line 22 of file HandleableEvent.hpp.