![]() |
galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
|
Classes | |
| class | Animated |
| Allows for an entity to be animated. More... | |
| class | Circle |
| 2D shape. More... | |
| class | Ellipse |
| 2D shape. More... | |
| class | GUI |
| Script for running an active UI. More... | |
| class | Point |
| 2D shape. More... | |
| class | Polygon |
| 2D shape. More... | |
| class | Polyline |
| 2D shape. More... | |
| class | RigidBody |
| Box2D physics body. More... | |
| class | Script |
| High level abstraction of a lua script. More... | |
| class | Sprite |
| A sprite is a texture with vertex data. More... | |
| class | Tag |
| Tag an entity. More... | |
| class | Text |
| String of glyphs rendered with a font. More... | |
| class | TileMap |
| Rendering data for a single level/map in a LDTK world. More... | |
| class | Transform |
| Defines the 2D transformation of an entity. More... | |