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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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#include <glad/glad.h>
Go to the source code of this file.
Namespaces | |
namespace | galaxy |
Animated.cpp galaxy. | |
Enumerations | |
enum class | galaxy::GLDrawHint : GLenum { galaxy::STATIC_DRAW = GL_STATIC_DRAW , galaxy::DYNAMIC_DRAW = GL_DYNAMIC_DRAW , galaxy::STREAM_DRAW = GL_STREAM_DRAW } |
OpenGL driver data buffer storage flags. More... | |
enum class | galaxy::GLTextureMode : int { galaxy::REPEAT = GL_REPEAT , galaxy::MIRRORED_REPEAT = GL_MIRRORED_REPEAT , galaxy::CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE , galaxy::CLAMP_TO_BORDER = GL_CLAMP_TO_BORDER } |
Texture wrapping modes. More... | |