galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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GLEnums.hpp File Reference
#include <glad/glad.h>
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Namespaces

namespace  galaxy
 Animated.cpp galaxy.
 

Enumerations

enum class  galaxy::GLDrawHint : GLenum { galaxy::STATIC_DRAW = GL_STATIC_DRAW , galaxy::DYNAMIC_DRAW = GL_DYNAMIC_DRAW , galaxy::STREAM_DRAW = GL_STREAM_DRAW }
 OpenGL driver data buffer storage flags. More...
 
enum class  galaxy::GLTextureMode : int { galaxy::REPEAT = GL_REPEAT , galaxy::MIRRORED_REPEAT = GL_MIRRORED_REPEAT , galaxy::CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE , galaxy::CLAMP_TO_BORDER = GL_CLAMP_TO_BORDER }
 Texture wrapping modes. More...