galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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galaxy::GainedFocus Struct Referencefinal

POD tag to allow a function to accept a dispatched focus gained event. More...

#include <GainedFocus.hpp>

+ Inheritance diagram for galaxy::GainedFocus:
+ Collaboration diagram for galaxy::GainedFocus:

Additional Inherited Members

- Public Member Functions inherited from galaxy::Event
 Event () noexcept
 Constructor.
 
 Event (Event &&) noexcept
 Move constructor.
 
Eventoperator= (Event &&) noexcept
 Move assignment operator.
 
 Event (const Event &) noexcept
 Copy constructor.
 
Eventoperator= (const Event &) noexcept
 Copy assignment operator.
 
virtual ~Event () noexcept
 Destructor.
 
void consume () noexcept
 Mark this event as consumed.
 
bool consumed () const noexcept
 Is this event already consumed?
 
- Protected Attributes inherited from galaxy::Event
bool m_handled
 Keeps track if event has been used already.
 

Detailed Description

POD tag to allow a function to accept a dispatched focus gained event.

Definition at line 18 of file GainedFocus.hpp.


The documentation for this struct was generated from the following file: