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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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#include <string>#include <vector>
Include dependency graph for OpenGLError.hpp:
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Namespaces | |
| namespace | galaxy |
| Animated.cpp galaxy. | |
| namespace | galaxy::log |
Functions | |
| std::string | galaxy::log::gl_errcode_as_string (const int code) noexcept |
| Convert a GL error code to a string. | |
| std::vector< std::string > | galaxy::log::gl_get_all_errors () noexcept |
| Returns all GL errors on stack. | |
| void | galaxy::log::gl_add_error (const unsigned int source, const unsigned int type, const unsigned int id, const unsigned int severity, const int length, const char *buf) noexcept |
| Insert a message into the OpenGL debug stack. | |