8#ifndef GALAXY_META_WINDOWBINDABLE_HPP_
9#define GALAXY_META_WINDOWBINDABLE_HPP_
Binds the mouse to the window.
virtual ~WindowBindable() noexcept
Virtual destructor.
SDL_Window * m_window
Pointer to SDL_Window handle.
void bind_window(SDL_Window *window) noexcept
Bind SDL3 window to this object.
RAII Window. Handles events, input & display.