8#include <entt/locator/locator.hpp>
10#include "galaxy/core/Window.hpp"
61 auto& window = entt::locator<Window>::value();
void bind_window() noexcept
Bind SDL3 window to this object.
WindowBindable() noexcept
Constructor.
virtual WindowBindable & operator=(WindowBindable &&) noexcept
Move assignment operator.
virtual ~WindowBindable() noexcept
Virtual destructor.
SDL_Window * m_window
Pointer to SDL_Window handle.