24 this->m_window = w.m_window;
32 this->m_window = w.m_window;
41 this->m_window = w.m_window;
48 this->m_window = w.m_window;
Binds the mouse to the window.
WindowBindable() noexcept
Constructor.
virtual WindowBindable & operator=(WindowBindable &&) noexcept
Move assignment operator.
virtual ~WindowBindable() noexcept
Virtual destructor.
SDL_Window * m_window
Pointer to SDL_Window handle.
void bind_window(SDL_Window *window) noexcept
Bind SDL3 window to this object.