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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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#include <SDL3/SDL_mouse.h>
Go to the source code of this file.
Namespaces | |
namespace | galaxy |
Animated.cpp galaxy. | |
Enumerations | |
enum class | galaxy::MouseButton : SDL_MouseButtonFlags { galaxy::UNKNOWN = 0 , galaxy::LEFT = SDL_BUTTON_LEFT , galaxy::MIDDLE = SDL_BUTTON_MIDDLE , galaxy::RIGHT = SDL_BUTTON_RIGHT , galaxy::SIDE_1 = SDL_BUTTON_X1 , galaxy::SIDE_2 = SDL_BUTTON_X2 } |
Enum class representing mouse buttons. More... | |