![]() |
galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
|
This is the complete list of members for galaxy::Scene, including all inherited members.
add_system(const std::string &system) | galaxy::Scene | |
clear() | galaxy::Scene | |
load() | galaxy::Scene | |
m_name | galaxy::Scene | private |
m_systems | galaxy::Scene | private |
name() const noexcept | galaxy::Scene | |
render() | galaxy::Scene | |
Scene(const std::string &name) noexcept | galaxy::Scene | |
Scene()=delete | galaxy::Scene | private |
unload() | galaxy::Scene | |
update(Registry ®istry) | galaxy::Scene | |
~Scene() | galaxy::Scene |