galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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galaxy::graphics::VertexArray Member List

This is the complete list of members for galaxy::graphics::VertexArray, including all inherited members.

bind()galaxy::graphics::VertexArray
buffer(std::span< Vertex > vertices, std::span< unsigned int > indicies)galaxy::graphics::VertexArray
buffer(const int vertex_count, std::span< unsigned int > indicies)galaxy::graphics::VertexArray
count() constgalaxy::graphics::VertexArray
id() constgalaxy::graphics::VertexArray
instances() constgalaxy::graphics::VertexArray
m_idgalaxy::graphics::VertexArrayprivate
m_instancesgalaxy::graphics::VertexArrayprivate
m_vbogalaxy::graphics::VertexArrayprivate
offset()galaxy::graphics::VertexArray
operator=(VertexArray &&)galaxy::graphics::VertexArray
operator=(const VertexArray &)=deletegalaxy::graphics::VertexArrayprivate
set_instanced(const InstanceBuffer &ib)galaxy::graphics::VertexArray
sub_buffer(const unsigned int index, std::span< Vertex > vertices)galaxy::graphics::VertexArray
unbind()galaxy::graphics::VertexArray
vbo()galaxy::graphics::VertexArray
VertexArray()galaxy::graphics::VertexArray
VertexArray(VertexArray &&)galaxy::graphics::VertexArray
VertexArray(const VertexArray &)=deletegalaxy::graphics::VertexArrayprivate
~VertexArray()galaxy::graphics::VertexArray