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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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#include <format>
#include <string>
#include <magic_enum/magic_enum.hpp>
Go to the source code of this file.
Classes | |
struct | std::formatter< galaxy::LogLevel > |
Namespaces | |
namespace | galaxy |
Timer.hpp galaxy. | |
Enumerations | |
enum class | galaxy::LogLevel : int { galaxy::INFO = 0 , galaxy::WARNING = 1 , galaxy::ERROR = 2 , galaxy::FATAL = 3 } |
Used to determine filtering and colouring of log messages. More... | |
Functions | |
template<LogLevel level> | |
constexpr const char *const | galaxy::get_loglevel_colour () |