galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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LogLevel.hpp File Reference
#include <format>
#include <string>
#include <magic_enum/magic_enum.hpp>
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Classes

struct  std::formatter< galaxy::LogLevel >
 

Namespaces

namespace  galaxy
 Timer.hpp galaxy.
 

Enumerations

enum class  galaxy::LogLevel : int { galaxy::INFO = 0 , galaxy::WARNING = 1 , galaxy::ERROR = 2 , galaxy::FATAL = 3 }
 Used to determine filtering and colouring of log messages. More...
 

Functions

template<LogLevel level>
constexpr const char *const galaxy::get_loglevel_colour ()