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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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#include <entt/entity/registry.hpp>
#include "galaxy/core/Config.hpp"
#include "galaxy/core/ServiceLocator.hpp"
#include "galaxy/core/Window.hpp"
#include "galaxy/flags/Disabled.hpp"
#include "galaxy/fs/VirtualFileSystem.hpp"
#include "galaxy/utils/Globals.hpp"
#include "NuklearUI.hpp"
Go to the source code of this file.
Namespaces | |
namespace | galaxy |
Timer.hpp galaxy. | |
namespace | galaxy::ui |
Macros | |
#define | NK_GLFW_GL4_IMPLEMENTATION |
NuklearUI.cpp galaxy. | |
#define NK_GLFW_GL4_IMPLEMENTATION |
NuklearUI.cpp galaxy.
Refer to LICENSE.txt for more details.
Definition at line 8 of file NuklearUI.cpp.