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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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This is the complete list of members for galaxy::Colour, including all inherited members.
| a(const std::uint8_t a) noexcept | galaxy::Colour | |
| a() const noexcept | galaxy::Colour | |
| array() noexcept | galaxy::Colour | |
| b(const std::uint8_t b) noexcept | galaxy::Colour | |
| b() const noexcept | galaxy::Colour | |
| Colour() noexcept | galaxy::Colour | |
| Colour(const std::uint8_t r, const std::uint8_t g, const std::uint8_t b, const std::uint8_t a=OPAQUE) noexcept | galaxy::Colour | |
| Colour(Colour &&) noexcept | galaxy::Colour | |
| Colour(const Colour &) noexcept | galaxy::Colour | |
| g(const std::uint8_t g) noexcept | galaxy::Colour | |
| g() const noexcept | galaxy::Colour | |
| LOWER | galaxy::Colour | inlinestatic |
| m_alpha | galaxy::Colour | private |
| m_blue | galaxy::Colour | private |
| m_green | galaxy::Colour | private |
| m_red | galaxy::Colour | private |
| normalize() noexcept | galaxy::Colour | |
| OFFSET | galaxy::Colour | inlinestatic |
| OPAQUE | galaxy::Colour | inlinestatic |
| operator!=(const Colour &) const =default | galaxy::Colour | |
| operator<(const Colour &) const =default | galaxy::Colour | |
| operator<=(const Colour &) const =default | galaxy::Colour | |
| operator<=>(const Colour &) const =default | galaxy::Colour | |
| operator=(Colour &&) noexcept | galaxy::Colour | |
| operator=(const Colour &w) noexcept | galaxy::Colour | |
| operator==(const Colour &) const =default | galaxy::Colour | |
| operator>(const Colour &) const =default | galaxy::Colour | |
| operator>=(const Colour &) const =default | galaxy::Colour | |
| r(const std::uint8_t r) noexcept | galaxy::Colour | |
| r() const noexcept | galaxy::Colour | |
| set_from_norm(const glm::vec4 &rgba) noexcept | galaxy::Colour | |
| TRANSPARENT | galaxy::Colour | inlinestatic |
| UPPER | galaxy::Colour | inlinestatic |
| ~Colour() noexcept | galaxy::Colour |