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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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#include <algorithm>#include <glm/gtc/matrix_transform.hpp>#include <glm/gtc/type_ptr.hpp>#include "Camera.hpp"
Include dependency graph for Camera.cpp:Go to the source code of this file.
Namespaces | |
| namespace | galaxy |
| Animated.cpp galaxy. | |
Variables | |
| const constexpr auto | identity_matrix = glm::mat4 {1.0f} |
| Camera.cpp galaxy. | |
| const constexpr auto | rotation_vec = glm::vec3 {0.0f, 0.0f, 1.0f} |
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constexpr |
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constexpr |
Definition at line 16 of file Camera.cpp.