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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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Go to the source code of this file.
Namespaces | |
namespace | galaxy |
Timer.hpp galaxy. | |
namespace | galaxy::fileutils |
Functions | |
std::optional< std::string > | galaxy::fileutils::extension (const std::string &filepath) noexcept |
Get a file or path's extension. | |
std::expected< std::string, FileError > | galaxy::fileutils::read (const std::string &filepath) |
Read a non-binary file on disk. | |
std::optional< FileError > | galaxy::fileutils::write (const std::string &filepath, const std::string &data) |
Writes a non-binary file to disk. | |