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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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This is the complete list of members for galaxy::World, including all inherited members.
add(const std::string &name) | galaxy::World | |
clear() | galaxy::World | |
get(const std::string &name) noexcept | galaxy::World | |
get_scene_stack() noexcept | galaxy::World | |
get_scenes() noexcept | galaxy::World | |
has(const std::string &name) noexcept | galaxy::World | |
m_registry | galaxy::World | private |
m_scene_stack | galaxy::World | private |
m_scenes | galaxy::World | private |
pop() noexcept | galaxy::World | |
pop_all() noexcept | galaxy::World | |
push(const std::string &name) noexcept | galaxy::World | |
remove(const std::string &name) | galaxy::World | |
render() | galaxy::World | |
SceneMap typedef | galaxy::World | private |
SceneStack typedef | galaxy::World | private |
top() const noexcept | galaxy::World | |
update() | galaxy::World | |
World() noexcept | galaxy::World | |
~World() noexcept | galaxy::World |