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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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#include <Camera.hpp>
Public Attributes | |
glm::mat4 | m_model_view = glm::mat4 {GALAXY_IDENTITY_MATRIX} |
Combined transformation matrix. | |
glm::mat4 | m_projection = glm::mat4 {GALAXY_IDENTITY_MATRIX} |
Camera projection matrix. | |
Camera data.
Definition at line 35 of file Camera.hpp.
glm::mat4 galaxy::graphics::Camera::Data::m_model_view = glm::mat4 {GALAXY_IDENTITY_MATRIX} |
Combined transformation matrix.
Definition at line 40 of file Camera.hpp.
glm::mat4 galaxy::graphics::Camera::Data::m_projection = glm::mat4 {GALAXY_IDENTITY_MATRIX} |
Camera projection matrix.
Definition at line 45 of file Camera.hpp.