galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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galaxy::graphics::Camera::Data Struct Referencefinal

Camera data. More...

#include <Camera.hpp>

+ Collaboration diagram for galaxy::graphics::Camera::Data:

Public Attributes

glm::mat4 m_model_view = glm::mat4 {GALAXY_IDENTITY_MATRIX}
 Combined transformation matrix.
 
glm::mat4 m_projection = glm::mat4 {GALAXY_IDENTITY_MATRIX}
 Camera projection matrix.
 

Detailed Description

Camera data.

Definition at line 35 of file Camera.hpp.

Member Data Documentation

◆ m_model_view

glm::mat4 galaxy::graphics::Camera::Data::m_model_view = glm::mat4 {GALAXY_IDENTITY_MATRIX}

Combined transformation matrix.

Definition at line 40 of file Camera.hpp.

◆ m_projection

glm::mat4 galaxy::graphics::Camera::Data::m_projection = glm::mat4 {GALAXY_IDENTITY_MATRIX}

Camera projection matrix.

Definition at line 45 of file Camera.hpp.


The documentation for this struct was generated from the following file: