galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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galaxy::scene::Scene Member List

This is the complete list of members for galaxy::scene::Scene, including all inherited members.

add_system(const std::string &system)galaxy::scene::Scene
deserialize(const nlohmann::json &json) overridegalaxy::scene::Scenevirtual
load()galaxy::scene::Scene
m_namegalaxy::scene::Sceneprivate
m_systemsgalaxy::scene::Sceneprivate
name() const noexceptgalaxy::scene::Scene
operator=(Serializable &&)=defaultgalaxy::fs::Serializablevirtual
operator=(const Serializable &)=defaultgalaxy::fs::Serializablevirtual
render()galaxy::scene::Scene
Scene(const std::string &name)galaxy::scene::Scene
Scene()=deletegalaxy::scene::Sceneprivate
Serializable()galaxy::fs::Serializableprotected
serialize() overridegalaxy::scene::Scenevirtual
unload()galaxy::scene::Scene
update(core::Registry &registry)galaxy::scene::Scene
~Scene()galaxy::scene::Scenevirtual
~Serializable()galaxy::fs::Serializablevirtual