galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
Loading...
Searching...
No Matches
galaxy::scene::Scene Member List

This is the complete list of members for galaxy::scene::Scene, including all inherited members.

add_system(const std::string &system)galaxy::scene::Scene
deserialize(const nlohmann::json &json) overridegalaxy::scene::Scene
deserialize(const nlohmann::json &json) overridegalaxy::scene::Scene
load()galaxy::scene::Scenevirtual
load()galaxy::scene::Scene
load_world(const std::string &file)galaxy::scene::Scene
m_b2worldgalaxy::scene::Scene
m_cameragalaxy::scene::Scene
m_dispatchergalaxy::scene::Scene
m_namegalaxy::scene::Scene
m_position_iterationsgalaxy::scene::Scene
m_registrygalaxy::scene::Scene
m_systemsgalaxy::scene::Sceneprivate
m_velocity_iterationsgalaxy::scene::Scene
m_worldgalaxy::scene::Scene
name() const noexceptgalaxy::scene::Scene
render()galaxy::scene::Scenevirtual
render()galaxy::scene::Scene
Scene(const std::string &name)galaxy::scene::Scene
Scene()=deletegalaxy::scene::Sceneprivate
Scene(const std::string &name)galaxy::scene::Scene
Scene()=deletegalaxy::scene::Sceneprivate
serialize() overridegalaxy::scene::Scene
serialize() overridegalaxy::scene::Scene
unload()galaxy::scene::Scenevirtual
unload()galaxy::scene::Scene
update()galaxy::scene::Scenevirtual
update(core::Registry &registry)galaxy::scene::Scene
~Scene()galaxy::scene::Scenevirtual
~Scene()galaxy::scene::Scenevirtual