galaxy
1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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Here is a list of all namespace members with links to the namespace documentation for each member:
- a -
add_cmd() :
galaxy::systems
Animations :
galaxy::resource
assets_path_wrapper() :
galaxy
- b -
begins_with() :
galaxy::str
- c -
conditional_distribution :
galaxy::math
- d -
data_callback() :
galaxy::media
decode_base64() :
galaxy::math
DialogButton :
galaxy
DialogIcon :
galaxy
DialogType :
galaxy
dt() :
galaxy::time
- e -
editor_path_wrapper() :
galaxy
encode_base64() :
galaxy::math
extension() :
galaxy::fileutils
- f -
fileutils_read_wrapper() :
galaxy
fnv1a() :
galaxy::math
fnv1a_32() :
galaxy::math
fnv1a_64() :
galaxy::math
Fonts :
galaxy::resource
fRect :
galaxy
- g -
gen_default_indices() :
galaxy::graphics
gen_quad_vertices() :
galaxy::graphics
get_battery_remaining() :
galaxy::laptop
get_battery_status() :
galaxy::laptop
get_clipboard() :
galaxy::input
get_cursor_pos() :
galaxy::input
get_loglevel_colour() :
galaxy
gl_add_error() :
galaxy::log
gl_errcode_as_string() :
galaxy::log
gl_get_all_errors() :
galaxy::log
GLAttributeBinding :
galaxy
GLBufferBinding :
galaxy
GLBufferLocation :
galaxy
GLDrawHint :
galaxy
GLRenderMode :
galaxy
GLTextureFilter :
galaxy
GLTextureMode :
galaxy
- h -
handle_renderables() :
galaxy::systems
- i -
iRect :
galaxy
is_instance_of_v :
galaxy::meta
is_instance_of_v< U< Vs... >, U > :
galaxy::meta
is_key_down() :
galaxy::input
is_key_mod_down() :
galaxy::input
is_mouse_down() :
galaxy::input
is_work_done() :
galaxy::async
- k -
KeyMods :
galaxy
Keys :
galaxy
- l -
log_wrapper() :
galaxy
LogLevel :
galaxy
ltrim() :
galaxy::str
- m -
make_single_spaced() :
galaxy::str
map_x_texel() :
galaxy::graphics
map_y_texel() :
galaxy::graphics
MouseButton :
galaxy
MusicCache :
galaxy::resource
- n -
normalize() :
galaxy::math
now() :
galaxy::time
- o -
open_url() :
galaxy::fileutils
opt_ref :
galaxy::mem
- p -
physfs_check() :
galaxy::log
Prefabs :
galaxy::resource
- r -
r2d_frag_shader :
galaxy::resource
r2d_vert_shader :
galaxy::resource
random() :
galaxy::math
random_vec2() :
galaxy::math
random_vec3() :
galaxy::math
random_vec4() :
galaxy::math
read() :
galaxy::fileutils
read_json() :
galaxy::fileutils
ref :
galaxy::mem
render_texture_shader_frag :
galaxy::resource
render_texture_shader_vert :
galaxy::resource
replace_all() :
galaxy::str
replace_first() :
galaxy::str
roboto_light :
galaxy::resource
roboto_light_len :
galaxy::resource
root_path_wrapper() :
galaxy
rtrim() :
galaxy::str
- s -
s_delta_time :
galaxy::time
Scripts :
galaxy::resource
sdl_log_callback() :
galaxy
seed_random() :
galaxy::platform
set_clipboard() :
galaxy::input
set_hint() :
galaxy::platform
set_metadata() :
galaxy::platform
Shader::set_uniform< glm::mat3 >() :
galaxy
Shader::set_uniform< glm::mat4 >() :
galaxy
Shader::set_uniform< glm::vec2 >() :
galaxy
Shader::set_uniform< glm::vec3 >() :
galaxy
Shader::set_uniform< glm::vec4 >() :
galaxy
Shader::set_uniform< std::array< float, 4 > >() :
galaxy
Shader::set_uniform< std::uint64_t >() :
galaxy
Shaders :
galaxy::resource
SoundCache :
galaxy::resource
split() :
galaxy::str
SystemStack :
galaxy
- t -
Textures :
galaxy::resource
trim() :
galaxy::str
- v -
vec_ref :
galaxy::mem
video_frag_shader :
galaxy::resource
video_vert_shader :
galaxy::resource
VideoCache :
galaxy::resource
VoiceCache :
galaxy::resource
- w -
write() :
galaxy::fileutils
write_json() :
galaxy::fileutils
Generated on Sun Feb 1 2026 05:57:15 for galaxy by
1.12.0