22 auto& lua = entt::locator<sol::state>::value();
26 lua[
"galaxy_config"] = std::ref(entt::locator<core::Config>::value());
27 lua[
"galaxy_fs"] = std::ref(entt::locator<fs::VirtualFileSystem>::value());
29 lua[
"galaxy_dispatcher"] = std::ref(entt::locator<entt::dispatcher>::value());
33 lua[
"galaxy_scenes"] = std::ref(entt::locator<scene::SceneManager>::value());