galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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LuaServices.cpp File Reference
#include <entt/signal/dispatcher.hpp>
#include <entt/locator/locator.hpp>
#include <sol/sol.hpp>
#include "galaxy/core/Config.hpp"
#include "galaxy/fs/VirtualFileSystem.hpp"
#include "galaxy/scene/SceneManager.hpp"
+ Include dependency graph for LuaServices.cpp:

Go to the source code of this file.

Namespaces

namespace  galaxy
 Timer.hpp galaxy.
 
namespace  galaxy::lua
 

Functions

void galaxy::lua::inject_services ()
 Regsiter static engine services in lua.