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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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#include <BS_thread_pool.hpp>
#include <entt/locator/locator.hpp>
#include <entt/signal/dispatcher.hpp>
#include <SFML/Graphics.hpp>
#include <SFML/Window.hpp>
#include <sol/sol.hpp>
#include "galaxy/components/Tag.hpp"
#include "galaxy/core/Config.hpp"
#include "galaxy/core/Settings.hpp"
#include "galaxy/fs/VirtualFileSystem.hpp"
#include "galaxy/logging/FileSink.hpp"
#include "galaxy/logging/ConsoleSink.hpp"
#include "galaxy/meta/EntityFactory.hpp"
#include "galaxy/meta/SystemFactory.hpp"
#include "galaxy/platform/Platform.hpp"
#include "galaxy/scene/SceneManager.hpp"
#include "galaxy/scripting/Lua.hpp"
#include "Application.hpp"
Go to the source code of this file.
Namespaces | |
namespace | galaxy |
Timer.hpp galaxy. | |
namespace | galaxy::core |