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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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#include <entt_sol/dispatcher.hpp>
#include <entt_sol/registry.hpp>
#include <entt_sol/script_process.hpp>
#include <entt/locator/locator.hpp>
Go to the source code of this file.
Namespaces | |
namespace | galaxy |
Timer.hpp galaxy. | |
namespace | galaxy::lua |
Macros | |
#define | AUTO_ARG(x) |
LuaEntt.cpp galaxy. | |
Functions | |
void | galaxy::lua::inject_entt () |
Injects EnTT into Lua. | |
#define AUTO_ARG | ( | x | ) |
LuaEntt.cpp galaxy.
Refer to LICENSE.txt for more details.
Definition at line 8 of file LuaEntt.cpp.