galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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LuaEntt.cpp File Reference
#include <entt_sol/dispatcher.hpp>
#include <entt_sol/registry.hpp>
#include <entt_sol/script_process.hpp>
#include <entt/locator/locator.hpp>
+ Include dependency graph for LuaEntt.cpp:

Go to the source code of this file.

Namespaces

namespace  galaxy
 Timer.hpp galaxy.
 
namespace  galaxy::lua
 

Macros

#define AUTO_ARG(x)
 LuaEntt.cpp galaxy.
 

Functions

void galaxy::lua::inject_entt ()
 Injects EnTT into Lua.
 

Macro Definition Documentation

◆ AUTO_ARG

#define AUTO_ARG ( x)
Value:
decltype(x), x

LuaEntt.cpp galaxy.

Refer to LICENSE.txt for more details.

Definition at line 8 of file LuaEntt.cpp.