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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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Single frame of an animation. More...
#include <Frame.hpp>
Collaboration diagram for galaxy::graphics::Frame:Public Attributes | |
| math::fRect | m_bounds |
| Texture bounds. | |
| double | m_duration = 200 |
| Time to spend on this frame in milliseconds. | |
| math::fRect galaxy::graphics::Frame::m_bounds |
| double galaxy::graphics::Frame::m_duration = 200 |