![]() |
galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
|
#include <entt/locator/locator.hpp>
#include <sol/sol.hpp>
#include "galaxy/platform/Pragma.hpp"
#include "galaxy/platform/Subprocess.hpp"
Go to the source code of this file.
Namespaces | |
namespace | galaxy |
Timer.hpp galaxy. | |
namespace | galaxy::lua |
Functions | |
void | galaxy::lua::inject_platform () |
Inject platform stuff into Lua. | |