galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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Settings.hpp File Reference
#include <SFML/System/Vector2.hpp>
#include "galaxy/core/Config.hpp"
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Classes

struct  galaxy::settings
 Helper class to encapsulate our global settings we want to quickly access across app. More...
 

Namespaces

namespace  galaxy
 Timer.hpp galaxy.
 

Macros

#define GALAXY_ZLIB_COMPLETE_CHUNK   16384
 ZLib inflate/deflate chunk size.
 
#define GALAXY_UNUSED(var)
 Prevents compiler warnings when applied to unused parameters.
 

Macro Definition Documentation

◆ GALAXY_ZLIB_COMPLETE_CHUNK

#define GALAXY_ZLIB_COMPLETE_CHUNK   16384

ZLib inflate/deflate chunk size.

Definition at line 280 of file Settings.hpp.

◆ GALAXY_UNUSED

#define GALAXY_UNUSED ( var)
Value:
((void)(var))

Prevents compiler warnings when applied to unused parameters.

Definition at line 285 of file Settings.hpp.