galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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RenderSystem.cpp File Reference
#include "galaxy/components/TileMap.hpp"
#include "galaxy/components/Transform.hpp"
#include "galaxy/flags/Disabled.hpp"
#include "galaxy/graphics/Renderer.hpp"
#include "galaxy/scene/Scene.hpp"
#include "RenderSystem.hpp"
+ Include dependency graph for RenderSystem.cpp:

Go to the source code of this file.

Namespaces

namespace  galaxy
 Timer.hpp galaxy.
 
namespace  galaxy::systems
 

Functions

template<typename GC >
void galaxy::systems::add_cmd (entt::registry &registry)
 
template<typename... GC>
void galaxy::systems::handle_renderables (entt::registry &registry)