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galaxy 1.0.0
Real-Time C++23 Game Programming Framework. Built on data-driven design principles and agile software engineering.
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#include "galaxy/components/TileMap.hpp"
#include "galaxy/components/Transform.hpp"
#include "galaxy/flags/Disabled.hpp"
#include "galaxy/graphics/Renderer.hpp"
#include "galaxy/scene/Scene.hpp"
#include "RenderSystem.hpp"
Go to the source code of this file.
Namespaces | |
namespace | galaxy |
Timer.hpp galaxy. | |
namespace | galaxy::systems |
Functions | |
template<typename GC > | |
void | galaxy::systems::add_cmd (entt::registry ®istry) |
template<typename... GC> | |
void | galaxy::systems::handle_renderables (entt::registry ®istry) |